MTG - Singles
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Magic: The Gathering Radiant Summit (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Land Rarity: Rare (T: Add R or W.)This land enters tapped unless you control two or more basic lands. The Sentry's Watchtower lay just beyond sight for decades, until his memory returned.
$0.10
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Magic: The Gathering Secluded Courtyard (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Land Rarity: Uncommon As this land enters, choose a creature type.T: Add C.T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
$0.10
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Magic: The Gathering Spectator Seating (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Land Rarity: Rare This land enters tapped unless you have two or more opponents.T: Add R or W. "Did you see that? Did you see that? The Wasp waved at me!" —Kamala Khan
$0.10
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Magic: The Gathering Evolving Wilds [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Land Rarity: Common {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. "The mechanisms of evolution do their work upon the Savage Land, as they do everywhere. I only hasten the process." —High Evolutionary, Herbert Wyndham
$0.50 - $0.70
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Magic: The Gathering Evolving Wilds (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Land Rarity: Common {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. "The mechanisms of evolution do their work upon the Savage Land, as they do everywhere. I only hasten the process." —High Evolutionary, Herbert Wyndham
$0.10
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Magic: The Gathering Archnemesis [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Enchantment — Aura Rarity: Rare Cost: {1}{U}{B} Enchant opponentWhenever you attack enchanted player, that player loses 2 life. You draw a card and gain 2 life.Whenever a player attacks you, you may attach this Aura to that player. Rivals at the start, and rivals to the end.
$4.80 - $6.80
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Magic: The Gathering Raise Repulsor Shields - Raise the Palisade (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Sorcery Rarity: Rare Cost: {4}{U} Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. "Did you not see the big 'No Soliciting' sign out front?" —Iron Man, Tony Stark
$0.10
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Magic: The Gathering Canopy Vista (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Land — Forest Plains Rarity: Rare ({T}: Add {G} or {W}.)This land enters tapped unless you control two or more basic lands. "I have seen the wonders of the world, but none of them can rival the sunsets of Wakanda." —T'Challa, the Black Panther
$0.10
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Magic: The Gathering Cinder Glade (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Land — Mountain Forest Rarity: Rare ({T}: Add {R} or {G}.)This land enters tapped unless you control two or more basic lands. Four people emerged from the wreckage more fantastic than when they had begun their flight.
$0.10
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Magic: The Gathering Command Tower (0234) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Land Rarity: Common {T}: Add one mana of any color in your commander's color identity. "Four Freedoms Plaza is a heckuva name, Stretch. We better make sure we live up ta it." —The Thing, Ben Grimm
$0.50 - $0.70
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Magic: The Gathering Archnemesis (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Enchantment — Aura Rarity: Rare Cost: {1}{U}{B} Enchant opponentWhenever you attack enchanted player, that player loses 2 life. You draw a card and gain 2 life.Whenever a player attacks you, you may attach this Aura to that player. Rivals at the start, and rivals to the end.
$0.10
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Magic: The Gathering Red Ghost, Intangible Genius [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Legendary Creature — Human Scientist Villain Rarity: Rare Cost: {2}{U}{R} Ward {2}Red Ghost can't be blocked.Whenever you draw your second card each turn, create a 3/3 red Ape Villain creature token with haste. To me, my Super Apes!
$2.20 - $3.10
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Magic: The Gathering Extract Power [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Sorcery Rarity: Rare Cost: {5}{U} Look at the top card of each player's library, then exile those cards face down. You may play them without paying their mana costs for as long as they remain exiled. "Now, it is I who possess the Power Cosmic!" —Doctor Doom
$3.40 - $4.90
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Magic: The Gathering The Squadron Sinister (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Legendary Creature — Human Villain Rarity: Rare Cost: {5}{U}{R} Flying, hasteOther Villains you control get +2/+2 and have flying and haste.Mayhem {3}{U}{R} (You may cast this card from your graveyard for {3}{U}{R} if you discarded it this turn. Timing rules still apply.)
$0.10
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Magic: The Gathering Age of Ultron (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Enchantment — Saga Rarity: Rare Cost: {4}{B} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — For each opponent, destroy up to one target nonartifact creature that player controls.II — For each opponent, you create a 2/2 colorless Robot Villain artifact creature token.III — Artifact creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on each of them.
$0.10
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Magic: The Gathering The Squadron Sinister [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Legendary Creature — Human Villain Rarity: Rare Cost: {5}{U}{R} Flying, hasteOther Villains you control get +2/+2 and have flying and haste.Mayhem {3}{U}{R} (You may cast this card from your graveyard for {3}{U}{R} if you discarded it this turn. Timing rules still apply.)
$1.80 - $2.60
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Magic: The Gathering Age of Ultron [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Enchantment — Saga Rarity: Rare Cost: {4}{B} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — For each opponent, destroy up to one target nonartifact creature that player controls.II — For each opponent, you create a 2/2 colorless Robot Villain artifact creature token.III — Artifact creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on each of them.
$3.60 - $5.10
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Magic: The Gathering Glorious Purpose (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Enchantment — Plan Rarity: Rare Cost: {1}{U} Whenever a creature you control connives, put a +1/+1 counter on that creature and a plan counter on this enchantment.When the sixth plan counter is put on this enchantment, sacrifice it. If you do, exile the top four cards of your library. You may cast any number of spells from among them without paying their mana costs. Put the rest into your hand. "Now it is I who possess the Power Cosmic!" —Doctor Doom
$0.10
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Magic: The Gathering Damocles Base, Sword of Kang (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Legendary Artifact — Vehicle Rarity: Rare Cost: {4}{B} Flying, deathtouchWhenever Damocles Base deals combat damage to a player, that player faces a villainous choice — They sacrifice a nontoken creature of their choice, or they lose 2 life and you draw two cards.Crew 3
$0.10
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Magic: The Gathering Endless Ranks of HYDRA (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Sorcery Rarity: Rare Cost: {3}{B} For each opponent, you create a 2/1 black Villain creature token with menace.Whenever your commander enters or attacks, you may pay {1}{B}. If you do, return this card from your graveyard to your hand. "It matters not how many times we are defeated. HYDRA is eternal." —Baron Strucker
$0.10
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Magic: The Gathering Typhoid Mary, Fractured (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Legendary Creature — Mutant Villain Rarity: Rare Cost: {1}{B}{R} Whenever Typhoid Mary attacks, choose one at random. If you discarded a card this turn, you choose one instead.• Mary — Create a Treasure token.• Typhoid Mary — Draw a card.• Bloody Mary — Each opponent loses 2 life and you gain 2 life.
$0.10
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Magic: The Gathering Extract Power (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Sorcery Rarity: Rare Cost: {5}{U} Look at the top card of each player's library, then exile those cards face down. You may play them without paying their mana costs for as long as they remain exiled. "Now, it is I who possess the Power Cosmic!" —Doctor Doom
$0.10
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Magic: The Gathering Ultron, Unlimited (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Legendary Artifact Creature — Robot Villain Rarity: Rare Cost: {1}{U}{B} FlyingWhenever Ultron attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)Whenever a creature you control connives, you may pay {1}. If you do, create a 2/2 colorless Robot Villain artifact creature token.
$0.10
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Magic: The Gathering The Frightful Four (Surge Foil) [Marvel Super Heroes Commander]
Set: Marvel Super Heroes Commander Type: Legendary Creature — Villain Rarity: Rare Cost: {3}{B} MenaceWhenever an opponent casts their first noncreature spell each turn, that player loses life equal to that spell's mana value. "Turn, Reed Richards! Turn and face those who will destroy you!" —Wizard
$0.10
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