Yu-Gi-Oh! - Singles
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Yu-Gi-Oh! Phantasm Spiral Grip [MACR-EN058] Common
Set: Maximum Crisis Card type: Equip Spell Rarity: Common Equip only to a Normal Monster. It gains 500 ATK. When the equipped monster destroys an opponent's monster by battle: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then inflict 1000 damage to your opponent. You can only use this effect of "Phantasm Spiral Grip" once per turn.
$0.10 - $0.20
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Yu-Gi-Oh! Phantasm Spiral Wave [MACR-EN059] Common
Set: Maximum Crisis Card type: Equip Spell Rarity: Common Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of "Phantasm Spiral Wave" once per turn.
$0.10 - $0.20
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Yu-Gi-Oh! Duelist Alliance [MACR-EN063] Secret Rare
Set: Maximum Crisis Card type: Normal Spell Rarity: Secret Rare If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap Card from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.
$0.50 - $1.80
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Yu-Gi-Oh! Set Rotation [MACR-EN064] Short Print
Set: Maximum Crisis Card type: Quick Play Spell Rarity: Short Print Set 2 Field Spell Cards with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spell Cards.
$0.20 - $0.30
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Yu-Gi-Oh! Break Away [MACR-EN065] Common
Set: Maximum Crisis Card type: Normal Trap Rarity: Common During your opponent's Battle Phase: Send 1 Spell Card from your hand to the Graveyard; end the Battle Phase, then face-up monsters currently on the field have their effects negated until the end of this turn.
$0.10 - $0.20
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Yu-Gi-Oh! The Phantom Knights of Lost Vambrace [MACR-EN066] Common
Set: Maximum Crisis Card type: Normal Trap Rarity: Common Target 1 face-up monster on the field; if that target is still face-up on the field, "The Phantom Knights" monsters you control cannot be destroyed by battle, also that target loses 600 ATK, also its Level becomes 2. These effects last until the end of this turn. Then, Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 2/ATK 600/DEF 0). (This card is NOT treated as a Trap Card.)
$0.10 - $0.20
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Yu-Gi-Oh! True Draco Apocalypse [MACR-EN070] Common
Set: Maximum Crisis Card type: Continuous Trap Rarity: Common If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. •You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK and DEF of all face-up monsters your opponent controls become half their current ATK and DEF (even if this card leaves the field). •During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn.
$0.10 - $0.40
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Yu-Gi-Oh! Zoodiac Gathering [MACR-EN071] Common
Set: Maximum Crisis Card type: Continuous Trap Rarity: Common If a "Zoodiac" Xyz Monster you control would detach its Xyz Material(s) to activate an effect, you can detach Xyz Material(s) from another Xyz Monster(s) you control instead. You can only use this effect of "Zoodiac Gathering" once per turn. You can banish this card from your Graveyard, then target 2 "Zoodiac" Xyz Monsters you control; attach 1 of those monsters to the other monster as Xyz Material.
$0.20 - $0.30
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Yu-Gi-Oh! Phantasm Spiral Battle [MACR-EN072] Rare
Set: Maximum Crisis Card type: Normal Trap Rarity: Rare If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.
$0.50 - $0.70
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Yu-Gi-Oh! The Phantom Knights of Wrong Magnetring [MACR-EN067] Common
Set: Maximum Crisis Card type: Normal Trap Rarity: Common When an opponent's monster declares an attack: Negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/DARK/Level 2/0 ATK/0 DEF) with the following effect. (This card is NOT treated as a Trap Card.) •During either player's turn: You can send this card and 1 face-up card you control to the Graveyard (either a "The Phantom Knights" monster or a "Phantom Knights" Continuous Spell/Trap Card); draw 2 cards.
$0.10 - $0.20
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Yu-Gi-Oh! Dark Contract with the Eternal Darkness [MACR-EN068] Rare
Set: Maximum Crisis Card type: Continuous Trap Rarity: Rare While you have 2 "D/D" cards in your Pendulum Zones, your opponent cannot target monsters on the field with Spell/Trap effects, Tribute them for a Tribute Summon, nor use them as Materials for a Fusion, Synchro, or Xyz Summon. Once per turn, during your Standby Phase: Take 1000 damage.
$1.30 - $2.00
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Yu-Gi-Oh! True King's Return [MACR-EN069] Ultra Rare
Set: Maximum Crisis Card type: Continuous Trap Rarity: Ultra Rare If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain. •You can target 1 "True Draco" or "True King" monster in your Graveyard; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon. •During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True King's Return" once per turn.
$0.50 - $0.80
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Yu-Gi-Oh! Phantasm Spiral Power [MACR-EN073] Common
Set: Maximum Crisis Card type: Normal Trap Rarity: Common If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.
$0.20 - $0.30
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Yu-Gi-Oh! Phantasm Spiral Assault [MACR-EN074] Common
Set: Maximum Crisis Card type: Normal Trap Rarity: Common Target 1 "Phantasm Spiral Dragon" you control; when it destroys 3 Effect Monsters your opponent controls, by battle, while equipped with 3 or more "Phantasm Spiral" Equip Spell Cards with different names, you win the Duel. If "Umi" is on the field, you can activate this card from your hand. If a Normal Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead.
$0.10 - $0.20
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Yu-Gi-Oh! Prologue of the Destruction Swordsman [MACR-EN075] Common
Set: Maximum Crisis Card type: Normal Trap Rarity: Common Send 1 "Destruction Sword" card and 1 "Buster Blader" monster from your Deck to the Graveyard, except "Prologue of the Destruction Swordsman"; Special Summon 1 "Buster Dragon" from your Extra Deck or Graveyard, but destroy it during the End Phase of the next turn. You can banish this card from your Graveyard; this turn, "Destruction Sword" cards you control cannot be destroyed by battle or card effects. You can only activate 1 "Prologue of the Destruction Swordsman" per turn.
$1.10 - $2.00
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Yu-Gi-Oh! Dinomists Howling [MACR-EN076] Common
Set: Maximum Crisis Card type: Continuous Trap Rarity: Common When this card is activated: You can place 1 or 2 "Dinomist" Pendulum Monster(s) from your Deck in your Pendulum Zone, but you cannot Pendulum Summon monsters until the end of the next turn, except "Dinomist" monsters (even if this card leaves the field). Once per turn, if this card is already face-up in your Spell & Trap Zone: You can Tribute 1 "Dinomist" monster, then target 1 card your opponent controls; return it to the hand.
$0.10 - $0.40
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Yu-Gi-Oh! Zefra War [MACR-EN077] Common
Set: Maximum Crisis Card type: Normal Trap Rarity: Common Target 1 "Zefra" card you control and 1 card your opponent controls; destroy them. If you have 2 "Zefra" cards in your Pendulum Zones, you can activate this card from your hand. You can only activate 1 "Zefra War" per turn.
$0.20 - $0.40
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Yu-Gi-Oh! Waterfall of Dragon Souls [MACR-EN078] Super Rare
Set: Maximum Crisis Card type: Normal Trap Rarity: Super Rare Activate 1 of these effects. •Add 1 Wyrm-Type monster from your Deck to your hand. •Send any number of Wyrm-Type monsters from your hand and/or face-up from your field to the Graveyard; draw cards equal to the number of monsters you sent to the Graveyard +1.
$0.20 - $0.30
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Yu-Gi-Oh! Diamond Duston [MACR-EN080] Short Print
Set: Maximum Crisis Card type: Normal Trap Rarity: Short Print When a card(s) on the field is destroyed by battle or card effect: Special Summon "Duston" monsters from your Deck to anywhere on the field, equal to the number of those destroyed cards. If this card is in your Graveyard: You can banish 1 "Duston" monster from your Graveyard; Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 1000) to your opponent's field. (This card is NOT treated as a Trap Card.) This effect can only be used once while this card is in the Graveyard. If Summoned this way, it cannot be Tributed, or be used as Material for a Fusion, Synchro, or Xyz Summon.
$0.10 - $0.30
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Yu-Gi-Oh! Tornado Dragon [MACR-EN081] Secret Rare
Set: Maximum Crisis Card type: Xyz/Effect Monster Rarity: Secret Rare Attack: 2100 Defense: 2000 2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it.
$1.00 - $1.90
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Yu-Gi-Oh! Subterror Fiendess [MACR-EN082] Super Rare
Set: Maximum Crisis Card type: Effect Monster Rarity: Super Rare Attack: 800 Defense: 500 During either player's turn, when your opponent activates a card or effect: You can send this card from your hand or field to the Graveyard, then target 1 "Subterror" monster you control; negate the activation, then change the targeted monster to face-down Defense Position. You can target 1 face-up monster you control; change it to face-down Defense Position, and if you do, Special Summon 1 "Subterror" monster from your hand or Graveyard, in face-up or face-down Defense Position. You can only use each effect of "Subterror Fiendess" once per turn.
$0.10 - $0.20
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Yu-Gi-Oh! Unending Nightmare [MACR-EN079] Secret Rare
Set: Maximum Crisis Card type: Continuous Trap Rarity: Secret Rare You can pay 1000 LP, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain.
$0.50 - $0.90
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Yu-Gi-Oh! Subterror Behemoth Phospheroglacier [MACR-EN083] Common
Set: Maximum Crisis Card type: Flip/Effect Monster Rarity: Common Attack: 2600 Defense: 2500 FLIP: You can send 1 card from your Deck to the Graveyard. You can only use this effect of "Subterror Behemoth Phospheroglacier" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
$0.20
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Yu-Gi-Oh! Subterror Behemoth Speleogeist [MACR-EN084] Common
Set: Maximum Crisis Card type: Flip/Effect Monster Rarity: Common Attack: 3000 Defense: 1400 FLIP: You can target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0. You can only use this effect of "Subterror Behemoth Speleogeist" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
$0.20 - $0.30
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