Base Race (Magic Minigame) [Kaldheim Minigame]

Base Race (Magic Minigame) [Kaldheim Minigame]

Product form

Set: Kaldheim Minigame Type: Card // Card — Magic Minigame Rarity: Common 2 players | 3 packs | 10 minutesOBJECTIVE:Competition... Read more

Out of stock, 1-3 weeks

$0.20 Excl. VAT

    • Guaranteed secure & safe checkout.

      shop pay
    • Shipped today? Order within: Jun 06, 2026 23:59:00 -0400
    • Free shipping on all orders above 50,00
    • No hassle returns, 30 days return
    Pay whenever you want

    Easily pay within 30 days after you have received your package.
    Read more

    Description

    Set: Kaldheim Minigame
    Type: Card // Card — Magic Minigame
    Rarity: Common
    2 players | 3 packs | 10 minutes

    OBJECTIVE:

    Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours!

    GET READY:

    Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.

    Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.

    LET'S PLAY:

    On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.

    You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent's card starts a battle! Reveal both cards and do the following for each card type:

    If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.

    Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.

    If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)

    If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.

    TO WIN:

    When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.

    Specifications

    • Weight: 200gr
    • Usage: Indoor & outdoor

    Pros and cons

    • Sustainably produced
    • Ideal for everyday use
    • May discolor in direct sunlight

    Top 10 best selling products

    You may also like these products. These products are rated as 'top 10 best of the best' by our clients

    Returns & Delivery

    When will my order be delivered?

    We ship worldwide. Your order will be packaged really carefully and delivered wherever you want. Delivery takes between 2-4 business days. You will receive an e-mail after ordering with more information about the delivery.

    Can I return my product?

    Orders can be returned or exchanged within 30 days of receiving the parcel, providing they are in original resalable condition.

    What can I do if my item (or part of it) is damaged?

    We work hard to deliver your items without damage. Orders can be returned or exchanged within 30 days of receiving the parcel, providing they are in original resalable condition.

    Recently viewed products

      Login

      Forgot your password?

      Don't have an account yet?
      Create account